← Wargrum

Release Log

What changed, newest first · Last entry 8 September 2026

Wargrum ships continuously. The game at play.wargrum.io and the Bazaar update on every push; this site updates when we say so. Each entry below is dated by the day it went live. Tags: game shop site.

8 September 2026

Rules that were not firing

game
Ficklesnip and Glass Dagger of Jewels now get their bonus against exhausted targets. Blistering Frost fires against the practice bot. Icy Pillars stops a pillared troop from attacking, including the bot's. Icy Plague's rider is real: troops under the attached Commander lose Assault. Rotclaw Gaslighter has his Assault 1.

Commander powers

game
Morgan Silverclad's flip costs 1 and Vileblade Bonefury's costs 2, as printed. Both had been free.

Blood Thirsty

game
It draws for whoever cast it, not whoever held priority, so the bot casting it no longer fills your hand. The cards it draws are playable at once. The discard at the next end of turn takes the whole hand instead of every other card.

In a match

game
The glossary is in matches now: press K or the GLOSSARY link beside Forfeit, and any click closes it. Forfeit moved to the bottom-left, off the opponent's resource strip.

3 September 2026

Forfeit a match

game
A Forfeit link in every match, behind a confirmation. Before this the only way out of a game was closing the tab, which your opponent saw as a hang.

Graveyards you can open

game
Both graveyards show a card count and open on click, so you can check what has died and whether an effect like Ssylvarith Duskstrike's shuffle actually fired.

See what the opponent plays

game
The opponent's card is held up centre-screen for a moment with its name whenever they play, complete, flip or activate something. Plays used to land in the zone in a fifth of a second.

Missions you can click

game
Completed-mission cards in the resource strip now get a full card of space each while there is room, and energy stacks tighter behind them.

Deck builder

game
Delete your own decks. Renaming a starter deck saves it under the new name instead of "Name (copy)". The owned-count badge moved off the cost gem, and base-set cards show an infinity sign because the builder never limits them.

Card text and rules

game
Alaric Shadowbinder now has the activated power printed on him: pay 2, destroy him, draw a card. Plagued Blood and Ssylvarith Duskstrike say what the game does. The glossary explains sacrifice versus destroy. And it is "Sleeve" now.

Fixes

game
"Select a Troop card to put in your hand" no longer crashes when you pick one. Error reports from practice matches reach us again.

2 September 2026

Commander powers cost energy

game
Every Commander's "N, Flip" power now charges its printed cost and resets each turn. Since launch they had been free, and usable once per game.

Instant Abilities

game
Fifty-one Marketplace abilities printed as Instant were missing the flag, so they could not be played on defence. They can now. The duplicate Blood Thirsty was merged into one card.

Glossary

game
Every term across the 250-card pool, the five phases of a turn, and section headings you can find. Press K in any scene.

Fixes

game
The match result screen wears the same gold button as everything else. A black rectangle that could appear around a Commander while dragging it to attack is gone. A refused attack now says which weapon costs what. Tapped resource cards stay inside the strip. Frozen Blood, Icy Plague and Plague say what they do.

Hero pack

site
The floating booster pack on this page fades in where it floats instead of snapping into place.

1 September 2026

The tutorial, rebuilt

game
A board tour, one lesson per step, every step gated on you actually doing the thing it asks ("DO THIS NOW"), a draw-phase lesson, and it can be replayed. The old black boxes with an × are gone.

Deck builder

game
Right-click any card to inspect it while building. A Practice vs bot button on the home screen.

Login

game
Enter submits the email and the code. The sacrifice-as-resource prompt says what it is asking.

31 August 2026

Retribution Set 2026 is live

site
A banner above the fold on this page, with a Mint Now link.

Keywords

game
Protector, Assault, Berserking, Ferocity, Elusive, Long-Range and Unpreventable written down inside the game for the first time.

29 August 2026

Terms and Privacy

site
Real Terms of Service and Privacy Policy pages behind the footer links that already promised them, including what goes on-chain and can never be deleted.

23 August 2026

Checkout recovery

shop
A Cardano card buyer whose Stripe session was lost can pick the checkout back up from the Mint page.

21 August 2026

Prices

shop
Both card rails repriced after ADA moved sharply: Cardano packs $14.99, Solana packs $8.99. Crypto prices are fixed in each chain's own units.

Fixes

shop
The card checkout handoff no longer goes dark from an email link, and buyers return to the site they paid from.

20 August 2026

wargrum.io on mainnet

site
A mainnet hero with separate Cardano and Solana buy buttons and live prices, the Grand Bazaar embedded directly under it, and a canonical www redirect.

Unopened packs are findable

shop
A banner on the Hoard for packs you bought and have not opened, and a stamp on the reveal.

19 August 2026

The Bazaar is public

shop
You can browse the shop without signing in. Cards buy Cardano packs as well as Solana. Guest checkout lands you on a page that makes sense.

Login by code

game
Sign in with an emailed code instead of a magic link, in the game and the Bazaar alike.

15 to 17 August 2026

Mainnet launch

shop
Retribution Set 2026 packs mint on Cardano mainnet and Solana. First-edition Pillar prints show up in My Deck as owned cards. The Wallet screen lists every linked wallet. Explorer links go to mainnet.

Fixes

shop
Card buyers skip the wallet interstitial. The Edition Ledger shows Solana prints. Bazaar grids load small thumbnails instead of full-size art.